GamesBeat 2024 Events

GamesBeat is known for having the most intimate gaming events in the industry, & now we’re expanding with more summits focused on different key gaming industry topics.

GamesBeat Insider Series

GamesBeat Summit 2024

May 20-21, 2024 | Los Angeles, CA

Join us for an immersive exploration of the pressing real-world challenges confronting the gaming industry. In a world that’s rapidly changing, GamesBeat Summit 2024 will delve into the strategies needed to adapt and thrive.

We’ll cover pivotal topics such as GenAI, cross-media adaptations, and addressing the complexities of layoffs in an industry now deeply ingrained in mainstream culture, we’ll uncover how innovation, creativity, resilience, and collaboration are shaping the future of gaming.

GamesBeat Next

October 2024 | San Francisco, CA

GamesBeat NEXT is a premier gathering for game developers, publishers, investors, executives, and industry visionaries. Whether you’re an industry veteran or a rising star, this is the event that will redefine your gaming journey.

GamesBeat at The Game Awards

December 2024 | Los Angeles, CA

GamesBeat at The Game Awards will bring together the gaming and entertainment industries to explore how they create unforgettable experiences for audiences worldwide.

This special event we’ll delve into the evolution of video games as a storytelling medium and its impact on the entertainment industry, from the early days of arcade games to the immersive worlds of virtual reality.

GamesBeat Insider Series

GamesBeat: Into the Metaverse 3

February 1 – 2, 2023

From major ad ecosystem changes to the imminent arrival of the metaverse, the gaming world is flush with change that industry folk need to pay attention to. That’s why GamesBeat, VentureBeat’s dedicated gaming channel, is excited to return again to bring our third annual metaverse event to life.

Hosted digitally, the event will bring leaders in the industry together to dig deep into the most essential topics facing developers and publishers now, including advertising and privacy changes, next-gen consoles, influencers, the rise of ad-games, the growth of triple-A mobile, and more.

Become a Speaker

Present your thought leadership at GamesBeat Summit. Apply to become a speaker today.

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Past GamesBeat Speakers

Phil Spencer

Head of Xbox
Microsoft

Bobby Kotick

Bobby Kotick

CEO
Activision Blizzard

Hailey Gross

Halley Gross

Co-Writer
Last of Us Part II

Laura Miele

Chief Studios Officer
Electronic Arts

Chris DeWolfe

CEO
Jam City

Congresswoman
Yvette D. Clarke

Rep. 9th District of NY
US House of Representatives

Jens Hilgers

Founder
Bitkraft Ventures

Chelsea Blasko

Co-CEO
Iron Galaxy Studios

Keisha Howard

Keisha Howard

Founder
Sugar Gamers

Robert Antokol

CEO
Playtika

Adam Boyes

Co-CEO
Iron Galaxy Studios

Brenda Romero

CEO and Co-founder
Romero Games

Nour Polloni

Studio Head
Beenox

Geoff Keighley

Geoff Keighley

Founder
The Gaming Awards

Ed Fries

Founding Vice President
Microsoft Games

Wanda Meloni

CEO and Principal Analyst
M2 Insights


Anthony Crouts

Senior Director of Marketing
Tencent Games North America

Katie Jansen

Chief Marketing Officer
AppLovin

Stanely Pierre-Louis

President & CEO
Entertainment Software Association

Simon Zhu

Head of Strategy, Investment, Globalization & Key Partnership
NetEase Games

Lydia Bottegoni

EVP, Story & Franchise Dev.
Blizzard

Tim O’Brien

Chief Revenue Officer
Scopely

Jen Oneal

EVP of Development
Blizzard

Mark Chandler

Mark Chandler

Founder
The International Games Summit for Mental Health Awareness

Laila Shabir

Co-founder & CEO
Girls Make Games

Nick Tuosto

M&A Adviser
LionTree

Eunice Lee

SVP, Call of Duty Development
Activision

Matt Casamassina

CEO
Rogue Games

Cierra McDonald

Principal Program Manager
Microsoft

Keza MacDonald

Video Games Editor
The Guardian

Rob Lowe

Rob Lowe

Managing Director, Digital Play
LEGO Ventures

Eve Crevoshay

Executive Director
Take This

Eric Goldberg

Managing Director
Crossover Technologies

Lauren Higgins

Laura Higgins

Director of Community Safety & Digital Civility
Roblox

Paul Doyle

Director of Product Management for Unreal Engine
Epic Games