GamesBeat Summit 2021

Digital Only: April 28 – 29, 2021

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A two-day digital event experience

GamesBeat Summit is the most intimate gaming event in the industry. Senior-level attendees return again and again knowing they’ll engage in genuine conversations, networking, and deal-making that come out of the Summit every year.

Bringing together industry leaders for the 12th annual executive summit, the GamesBeat team aims to support content surrounding inclusion, mental health, next-gen updates, and major industry changes post-IDFA.

2021 theme: Keeping up the momentum going


Major Industry Changes
Mobile gaming’s future post-IDFA
Ad targeting
Family play
Cross-platform gaming


Next-Gen Gaming
Gaming’s latest consoles
The future of PC gaming
Virtual reality’s future


Inclusion & Mental Health
Mental health awareness
Mental health for developers
Mental health for gamers

Become a Speaker

Our speaking platform is for gaming leaders with interesting perspectives on the future of the industry. If you have a story to share we want to hear it.

Apply now

Become a Sponsor

Present your thought leadership and company hosted by gaming’s top media brand. Learn more about the various sponsorship opportunities with VB.

Learn more

Digital VIP Experiences

Women in Games Digital Breakfast

Women have made incredible roads in gaming, but there is still a lot of ground to cover and battles to be won. The GamesBeat Summit event is placing special emphasis on diversity, hosting a follow-up Women in Games Breakfast.

Diversity & Inclusion In Games

GamesBeat Summit 2021 is excited to bring more diverse groups to the gaming conversation. This event will be a digital meet-and-greet for this diverse audience.

Virtual Roundtables

Following the success of Virtual Roundtables at GamesBeat Summit 2020, VentureBeat is excited to bring executive-level networking and curated leads generation to this year’s GamesBeat Summit 2021.

Past GamesBeat Speakers

Mike Morhaime

Co-Founder, Blizzard

Jennifer Bonine

CEO, Pink Lion AI

Owen Mahoney


Jenova Chen


Mari Takahashi

Smosh Games

Stanley Pierre-Louis

President & CEO

Josh Yguado

Co-Founder & President
Jam City

Nonny de la Peña

CEO & Founder
Emblematic Group

Frederic Descamps

CEO & Co-founder
Manticore Games

Tina Amini

Editor-in-Chief in Games

Mike Frazzini

VP of Games
Amazon Games

Keisha Howard

CEO & Founder
Sugar Gamers

John Smedley

Studio Head
Amazon Games

Nika Nour

Executive Director
IGDA Foundation

Matthew Ball

Managing Partner
Epyllion Industries

Kellee Santiago

Head of Dev. Relations

Gary Whitta

Rogue One: A Star Wars Story

Michael Chang

SVP Corporate Development, NCSOFT West

Danny Bilson

Chair, Interactive Media, Games Division

Andrea Rene

Host, Producer, & Writer
What’s Good Games

Advisory Board

David Hoppe, Gamma Law
Kat Jones, Motiv PR
Mike Vorhaus, Vorhaus Advisors
Don Daglow, Academy of Interactive Arts & Sciences Foundation
Peter Levin, Griffin Gaming Partners
Jim Ying, CVCapital
Sibel Sunar, Fortyseven
Perrin Kaplan, Zebra Partners
James Zhang, Concept Art House
Lisa Cosmas Hanson, Niko Partners
Michael Chang, NCSoft
Ivan Fernandez Lobo, GameLab
Hendrik Lesser, Remote Control Productions
Eric Goldberg, Crossover Technologies

Brandon Sheffield, Necrosoft Games
Lauren OBrien, VentureBeat
Megan Piedal, VentureBeat
Alex Olshonsky, VentureBeat
Divya Erram, Niantic
Sam Englebardt, Galaxy Interactive
Christina Yku, Advisor
Christopher Hermanowicz, NTT DOCOMO Ventures
Zsuzsa James, Consulate General of Finland in Los Angeles
Elizabeth Olsen, Advisor
Michael Metzger, Drake Star Partners
Joe Minton, Digital Development Management
Kris Soumas, Verizon
Justin Berenbaum, Xsolla